MAME 0.99u9

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    • jetzt machen die es aber spannend .... es gibt sogar noch eine u9 Version !


      Source Changes
      Removed tilemap_dispose call and fixed the two drivers that were using it.
      This fixes improper save state registrations in megasys1 and ygv608 games.
      [Aaron Giles]

      Fixed bug that caused the sound cores to keep running while paused.
      [Aaron Giles]

      Added discrete emulation of the background music for Indian Battle.
      [Derrick Renaud]

      Fixed tilemap priorities in Magic Bubble. [Pierpaolo Prazzoli]

      Cleaned up MESS hooks into the input port system. [Nathan Woods]

      Major Namco sound improvements: [R. Belmont]
      * C352 now sets output pitch correctly by input clock
      * Added emulated sound and music to all NB-1, NB-2,
      and System 11 games, using Prop Cycle's BIOS as a
      substitute until the original can be trojaned or
      otherwise obtained
      * Hooked it up for plain System 22 games as well, but
      they're not interested in passing down proper commands
      for some reason
      * Speed-cheated all instances of the M37710/C352 sound
      system so CPU requirements don't go up much. This
      also helped back off the requirements a hair for Prop
      Cycle and Time Crisis

      New clones added
      Magic Bubble (Adult version) [David Haywood]
      Dynamite Dux (set 1, 8751 317-0095) [Arzeno Fabrice, David Haywood]