MAME 0.98u3

    Diese Seite verwendet Cookies. Durch die Nutzung unserer Seite erklären Sie sich damit einverstanden, dass wir Cookies setzen. Weitere Informationen

    • MAME 0.98u3

      neue U-Version - 0.98 u3

      0.98u3
      ------


      MAMETesters Bugs Fixed
      ----------------------
      spidman098gre [Mamesick]
      astormj098u1gra [Mamesick]
      ehrgeiz097u4red [smf]
      rdft2us098u2red [Ville Linde]
      pc_bstar079u1yel [Mamesick]
      playch10c080u1gre [Mamesick]
      espial096u3gra [Mamesick]



      Source Changes
      --------------
      Added step in/out support to the Z80 disassembler. [Aaron Giles]

      Fixed subtle bug in ES5505/6 interpolation code. [Jarek Burczynski]

      Some more minor fixes to System 32 sprites. [Aaron Giles]

      Changed memory display in the debugger so that it doesn't lock to where the
      cursor is. Also fixed it so that it can align against odd addresses.
      [Aaron Giles]

      Some minor cleanup to the Police Trainer driver. [Aaron Giles]

      Some progress on Double Cheese, still not playable. [Aaron Giles]

      Fixed some problems in Power Spikes bootleg. [Weisse Eins]

      Fixed wrap around issue with sprites in the aerofgt driver.
      [Pierpaolo Prazzoli]

      Fixed the sound banking in Raiden Fighters 2 - 2000. [Pierpaolo Prazzoli]

      Fixed unknown DIP switch in SAR. [Corrado Tomaselli]

      Fixed 4th player inputs and added 1 frame delay for sprites in goal92.
      [Pierpaolo Prazzoli]

      Added coin counter and fixed sound adding the 2 sample chips in Tecmo Bowl.
      [Pierpaolo Prazzoli]

      Cleaned up and fixed input ports for all games in the suprnova driver.
      [Mamesick]

      Fixed crash in MAME if 0-length data block was found in a WAV file.
      [Roman Scherzer]

      Changed the windows code so the map file isn't loaded unless the
      profiler is enabled. This stops you running out of memory when the memory
      tracking is enabled. [smf]

      Fixed unknown DIP switches in Merlin's Money Maze. [James Wallace]

      Corrected visible area in esckids. [Mamesick]

      Improvements to the S2650 core: [Manfred Schneider]
      - Fixed LPSU opcode
      - Changed cycle counts to match technical documentation

      Fully emulated deco 156 encryption. [David Haywood, Nicola Salmoria,
      Olivier Galibert, Bryan McPhail]



      New games added or promoted from NOT_WORKING status
      ---------------------------------------------------
      Joe & Mac Returns [David Haywood, R. Belmont]
      Party Time: Gonta the Diver II [David Haywood]
      Ganbare! Gonta!! 2 [David Haywood]



      New clones added
      ----------------
      Enduro Racer (YM2203, FD1089B 317-0013A) [Aaron Giles]
      E.D.F. : Earth Defense Force (North America) [Aaron Giles]
    • Hi Calium

      natürlich wird es nach der Version 1.0 weiter mit MAME gehen.... aber es ist doch schon ein schöner Anlaß zum feiern, wenn MAME nach über 8 Jahren den Status 1.0 erreicht :D
      Irgend ein Grund muß man doch immer zum feiern haben :D :D :D

      Gruß
      Heiko