Mame 0.139u2

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    • 0.139u2
      -------


      MAMETesters Bugs Fixed
      ----------------------
      - 02449: [Graphics] lethalen: Can't find the flip bits used for the
      tiles.. (p2 start screen, reload indicator).
      - 04026: [Graphics] combatscb: Experiences various graphics glitches.
      (robiza)
      - 01215: [Crash/Freeze] combatscb: Crashes on level 3 and experiences
      various graphics glitches.
      - 00229: [Color/Palette] truxton: The background colour on the title
      screen of Truxton should be green. (robiza)
      - 00949: [Graphics] outzone: In stage 6 there are two blank box on the
      background. (robiza)
      - 03203: [Misc.] All sets in docastle.c and mrdo.c: Unable to enter
      Service Mode (Phil Bennett)
      - 04009: [Save/Restore] pacland and clones: Reload of state cause game
      issues (Phil Bennett)
      - 03858: [Graphics] batsugun, batsuguna, batsugunsp, dogyuun: tiles/
      tiles and tiles/sprites priorities problems (David Haywood)
      - 03718: [Crash/Freeze] shdancer: Freeze on stage 2-4 (Phil Bennett)
      - 03881: [Crash/Freeze] minefld, rescue, aponow: Hangs at Post
      (Phil Bennett)
      - 03961: [Crash/Freeze] racedriv and clones: Game resets itself before
      game start (Phil Bennett)
      - 04006: [Graphics] fixeightb: Graphic glitches (David Haywood)
      - 03755: [Sound] soldivid: No music after loading savestate
      (or -autosave) (Phil Bennett)
      - 03820: [Save/Restore] batlbubl, bangball: Using -autosave causes
      audio to malfunction (Phil Bennett)
      - 04004: [Graphics] pballoon: Screen is shifted left. (David Haywood)
      - 03986: [DIP/Input] All sets in enigma2.c: Most Dip Switches no longer
      function (Phil Bennett)
      - 03730: [Save/Restore] parodius: The game freeze or reboot when using
      -autosave/save state (Phil Bennett)
      - 04001: [Save/Restore] All sets in mappy.c: Reload of state causes
      audio corruption (Phil Bennett)
      - 03994: [Save/Restore] All sets in dcheese.c: Reload of state causes
      audio corruption (Phil Bennett)
      - 03992: [Save/Restore] btoads: Reload of state cause major graphic
      corruption (Phil Bennett)
      - 03991: [Save/Restore] bigevglf : Reload of state cause audio
      corruption (Phil Bennett)
      - 03993: [Save/Restore] All sets in crshrace.c: Reload of state cause
      loss of audio (Phil Bennett)
      - 03989: [Save/Restore] asterix and clones: Reload of state causes loss
      of audio (Phil Bennett)
      - 03998: [Documentation] bmiidx3: Game name description. (M.A.S.H.)
      - 03978: [DIP/Input] cyclshtg, bronx: Dipswitches are wrong (stephh)
      - 03988: [Save/Restore] ace: Reload of state causes a graphic problem
      (hap)
      - 03996: [Crash/Freeze] All games in taito_x.c: Crash before OK
      (Atari Ace)



      Source Changes
      --------------
      Added sound support to Signetics S2636 (by using VC4000 sound support
      from MESS). Hooked up sound to Malzak, Galaxia and Astro Wars
      [Mariusz Wojcieszek]

      Corrected rom names for Raiden Fighters 2 (Asia, Metrotainment
      License) set based on pcb pictures [Lord Nightmare, Tormod]

      Hooked up S2636 sound to zac2650.c [Mariusz Wojcieszek]

      seibuspi.c: Fixes the "FIX" graphics load. May require specific ENDIAN
      to work on all platforms. Both new Asian sets now work correctly.
      [Brian Troha]

      seibuspi.c: Add default EEPROM to the Raiden Fighters Jet (US, Single
      Board) set so it will boot correctly the first time run. [Brian Troha]

      Removed several exported non-const global variables from the core
      [Atari Ace]

      nycaptor, colt, cyclshtg, bronx (nycaptor.c) [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the Z80 code)

      Golden Poker driver: Fixed tilemap issues with games using 60Hz/50Hz
      modes, selectable through DIP switches. [Roberto Fresca]

      Added support for 'Genie'. An old magic-lamp themed game from Video
      Fun Games Ltd. [Roberto Fresca]
      * Decoded graphics and colors.
      * Accurate inputs.
      * Discrete sound.
      * Default NVRAM support.
      Xtal, CPU clock, and some discrete components values need to be
      checked from PCB.

      Changed Noraut Joker Poker (Prologic HW) manufacturer to Video Fun
      Games Ltd. [Roberto Fresca]

      Added save-state support to the K053260 sound core [Phil Bennett]

      Added save-state support to the MSM5232 sound core [Phil Bennett]

      Converted TLC34076 to a device [Phil Bennett]

      Cleaned up toaplan2 driver and converted it to use driver_data
      [Atari Ace]

      Merged topshoot into the megadrvb driver (formerly genesisb) [Sonikos]

      Hooked up some quick and dirty video routine to Aristocrat Mk-5
      [Angelo Salese]

      Acorn Archimedes / Aristocrat MK-5: Added Force IRQ/FIRQ hook-up and
      hooked up an undefined behaviour for a timer check, fixes CPU check
      during POST [Angelo Salese]

      Implemented I2C accesses to the Acorn Archimedes / Aristocrat MK-5 HW,
      fixing SRAM check [Angelo Salese]

      Added clock read-back register to the I2C device [Angelo Salese]

      Fixed the Sound DMA in Acorn Archimedes / Aristocrat MK-5, adding
      sound support to the drivers [Angelo Salese]

      Add IC pinout to VLM5030 driver. Still need translation of the
      datasheet for VCU, RST (which does more than just reset) and MTE.
      [Lord Nightmare]

      Added sound hook-up to the Erotictac HW, sound doesn't yet work due of
      missing memory management hook-up [Angelo Salese]

      Added 2KHz timer to Aristocrat MK-5 HW [Angelo Salese]

      Attempt to fix reported GCC 4.5 problems [R. Belmont]

      Fixed a fatal bug in MEMC handling and removed the mapping kludge for
      Aristocrat MK-5 [Angelo Salese]

      Improved video emulation to the Aristocrat MK-5, added bare-bones VIDC
      DMA transfer and timings, added 8bpp mode [Angelo Salese]

      Added save-state support to the YMF278B core [Phil Bennett]

      Rewritten I/O device r/w accesses in Acorn Archimedes/Aristocrat MK-5
      [Angelo Salese]

      Added missing save-state registration entries to the SH-2 core
      [Phil Bennett]

      Converted address_space to a class, and moved most members behind
      accessor methods, apart from space->machine and space->cpu. Removed
      external references to 8le/8be/16le/16be/32le/32be/64le/64be. All
      external access is now done via virtual functions
      read_byte()/read_word()/etc. Moved differentiation between the
      endianness and the bus width internal to memory.c, and also added a
      new axis to support small/large address spaces, which allows for
      faster lookups on spaces smaller than 18 bits. [Aaron Giles]

      Provided methods for most global memory operations within the new
      address_space class. Updated callers to use these instead of the
      old global functions. [Aaron Giles]

      Created new module delegate.h which implements C++ delegates in a form
      that works for MAME. Details are in the opening comment. Delegates
      allow member functions of certain classes to be used as callbacks,
      which will hopefully be the beginning of the end of fetching the
      driver_data field in most callbacks. All classes that host delegates
      must derive from bindable_object. Today, all devices and driver_data
      do implicitly via their base class. [Aaron Giles]

      Added an alternate set of address map macros. Now, if you #define
      ADDRESS_MAP_MODERN prior to #including "emu.h", you will get the new
      macros, which have the following properties: [Aaron Giles]
      * ADDRESS_MAP_START takes a 4th parameter, which is the name of the
      driver_data class the other macros will reference
      * AM_READ/AM_WRITE/etc. all assume you are providing method names off
      of the driver_data class you originally specified
      * AM_READ_LEGACY/AM_WRITE_LEGACY macros are provided for calling
      global static functions of yore
      * AM_BASE/AM_SIZE all assume you are providing member names off of
      the driver_Data class
      * AM_BASE_LEGACY/AM_SIZE_LEGACY are provided to reference globals if
      necessary

      Defined delegates for read/write handlers. The new delegates are
      always passed an address_space reference, along with offset, data, and
      mask. Delegates can refer to methods either in the driver_data class
      or in a device class. To specify a delegate in an address map, you
      must #define ADDRESS_MAP_MODERN before including emu.h, at which
      point the AM_READ/AM_WRITE macros will require member function pointers
      into your driver_data class. Delegates that are specified in an address
      map are proto-delegates which have no object; they are bound to their
      object when the corresponding address_space is created. [Aaron Giles]

      Added machine->m_nonspecific_space which can be passed as the required
      address_space parameter to the new read/write methods in legacy
      situations where the space is not provided. Eventually this can go
      away but we will need it for a while yet. [Aaron Giles]

      Added methods to the new address_space class to dynamically install
      delegates just like you can dynamically install handlers today.
      Delegates installed this way must be pre-bound to their object.
      [Aaron Giles]

      Moved beathead's read/write handlers into members of beathead_state as
      an example of using the new delegates. This provides examples of both
      static (via an address_map) and dynamic (via install_handler calls)
      mapping using delegates. [Aaron Giles]

      Changed the DIRECT_UPDATE_CALLBACKs into delegates as well. Updated
      all users to the new function format. Added methods on
      direct_read_data for configuring the parameters in a standard way to
      make the implementation clearer. Updated all users. [Aaron Giles]

      Created a simple_list template container class for managing the common
      singly-linked lists we use all over in the project. [Aaron Giles]

      Replaced "const address_space" with "address_space" throughout the
      system. The purpose of making it const before was to discourage direct
      tampering, but private/protected does a better job of that anyhow,
      and it is annoying now. [Aaron Giles]

      neodrvr.c updates: [Johnboy]
      * Renamed the following sets: sengokh -> sengokuh, fatfursa ->
      fatfurspa, shocktra -> shocktroa kof99 -> kof99h, kof99a -> kof99
      * Removed wh2j (only diff. C-ROM arrangement; same data)
      * Added correct m1 to sengoku3
      * Corrected ROM_REGION "maincpu" for . twinspri, ghostlop, aof2,
      aof2a, fightfev, fightfeva
      * Added correct p1 ROM to irrmaze

      Changed GP9001 (toaplan VDP device) to use DEVICE_SELF [David Haywood]

      Added 3 Bags Full - 5VXFC790 (Victorian). Set is now parent. Replaced
      the bad dumped GFX from NZ set with the new ones, since they match 4
      of 6 bitplanes. [Roberto Fresca]

      Improvements to calomega.c driver [Roberto Fresca]
      * Added Game 24.0 (Gaming Draw Poker, hold). The game is playable.
      * Added missing 50/60Hz output frequency selector to systems 903-905.
      However, I dunno how it looks physically (switch/jumper/bridge?)
      * Injected missing start and NMI vectors to comg080 (Arcade Black
      Jack), from an exhaustive program ROM analysis / reverse
      engineering. The game now starts ok and is triggering proper
      NMI's.
      * Inputs from the scratch for comg080 (Arcade Black Jack).
      * Added workaround to pass the vector-check protection.
      * Reworked the lamps circuitry by system-basis.
      * Updated games list and technical notes.
      * Promoted comg080 (Arcade Black Jack) to working state.
      * Added support for system 906III:
      * Accurate memory map, CRTC, and PIAs mapped.
      * Preliminary PIAs support (no multiplexion yet).
      * Added proper machine driver, with correct R65C02 CPU.
      * Documented the hardware specs.
      * Added Game 51.08 (CEI Video Poker, Jacks or Better), running in CEI
      906III hardware. The game is not working.

      Various sm8500 CPU core fixes [Robbbert]

      Improvements to CEI 906 III system. [Roberto Fresca]
      * Corrected docs about the 906III memory map.
      * Mapped the AY8912.
      * Added AY8912 proper interfase. Tied SW2 to AY8912 port.
      * PIA0, portA is polled constantly. Tied some debug handlers to
      understand how the input system works.
      * Added notes about the PIAs R/W.

      Clear Z80 DART interrupts at constructor time. [Curt Coder]

      Imported the Hitachi HCD62121 CPU core from MESS. [Curt Coder]

      crospang, heuksun, bestri (crospang.c) [stephh] :
      * Improved Dip Switches (after verification of the M68000 code)

      Expanded the Z80-DART interface to allow future implementation of
      Z80-SIO features: [Curt Coder]
      * added separate clock inputs for channel B
      * added SYNC inputs/outputs for both channels

      Toaplan2: Attempted to implement dual VDP mixing with the equations
      provided by Quench, doesn't yet work [David Haywood]

      added correct GFX roms for Gang Wars, renamed bootleg set as Euro set
      (and new parent),made note about bootleg GFX roms [David Raingeard]

      Documented unemulated protection in Super Champion Baseball, marked
      the game with GAME_UNEMULATED_PROTECTION due of that [Angelo Salese]

      segaic16.c: Treat unsupported read and write accesses to defined
      devices/memory as open-bus reads or unmapped writes instead of falling
      through to the memory-mapping registers [Phil Bennett]

      Added mask-free versions of read_word/read_dword/read_qword to
      address_space. Also added unaligned variants that can read unaligned
      values. Rewrote the core handler as a template that handles all cases,
      along with a simple unit test to verify that everything is correct.
      [Aaron Giles]

      Updated 68k, v60, i86, and nec cores to use unaligned read/ write
      instead of their own stubs for handling misalinged reads.
      [Aaron Giles]

      Fixed memory management of ga2 decryption. [Aaron Giles]

      Fixed Toaplan2 VDP mixing in Batsugun [David Haywood]

      Toaplan2: Removed tile limit hack, not needed now since VDP is mixed
      properly [David Haywood]

      Correct the rom labels for the atari version of Arabian
      [The Dumping Union]

      Cleaned up internal profiler code. [Aaron Giles]

      All American Football set updates: [Phil Bennett]
      * aafb: Added missing 03-28008.u93 GFX ROM
      * aafbb: Marked 24015-02.u59 BAD_DUMP and demoted set to
      GAME_NOT_WORKING

      Declared virtual functions in driver_data_t for:
      * machine_start, machine_reset
      * sound_start, sound_reset
      * palette_init, video_start, video_reset, video_update, video_eof
      The default implementations of these call through the machine
      configuration's functions as before. However, if a driver_data_t
      overrides them, it will be called instead. [Aaron Giles]

      Also added virtual functions for pre_save() and post_load(), which can
      be overridden to implement machine driver-specific pre-save/post-load
      functionality instead of registering with the save state system.
      [Aaron Giles]

      Updated beathead to use these new virtual functions instead of
      specifying callbacks in the MACHINE_DRIVER. [Aaron Giles]

      CPS-1 update [Team CPS-1]:
      * Added proper willowj roms to match real pcb, it was using incorrect
      roms copied from parent set
      * Added an old pcb rev of knightsj, using split roms
      * Added an old pcb rev of kodj, using split roms
      * Added newer Street Fighter II CE set
      * Fixed kodj labels and confirmed pcb infos
      * Fixed qadj labels, added PALs and pcb infos
      * Fixed sf2ua labels and added pcb infos
      * Minor cleanups and fixes

      fastlane (fastlane.c) [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the HD6309
      code)

      Fixed various issues in the AA emulation, this makes Poizone to
      theoretically work as current ertictac.c emulation (not yet enabled)
      [Angelo Salese]

      firetrap, firetrapj, firetrapbl (firetrap.c) [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the Z80 code)
      * Fixed coin insertion which now correctly supports "Coin A" and
      "Coin B" settings
      * Fixed MCU simulation for 'firetrapj' (only the initialisation was
      different) so the game is now playable

      Z80DART changes: [Curt Coder]
      * added SIO specific constants
      * added sync character write registers

      Z80: Set IFF1 and IFF2 to 0 on a reset [Phil Bennett]

      Updated the 7474 device to no longer be legacy. [Harmony]

      Updated the 6522 VIA device to no longer be legacy. [Harmony]

      Updated the 6532 RIOT device to no longer be legacy. [Harmony]

      Updated the 6821 PIA device to no longer be legacy. [Harmony]

      Updated the 74123 device to no longer be legacy. [Harmony]

      Converted toaplan1/2 drivers to use driver_data [Atari Ace]

      fixing listxml year output (it was skipped if the year contains a '?')
      [Fabio Priuli]

      karnov, karnovj, wndrplnt, chelnov, chelnovu, chelnovj (karnov.c)
      [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the M68000
      code)
      * Fixed coin insertion which now correctly supports "Coin A" and
      "Coin B" settings

      Updated VIA 6522 to generate interrupt on T2 Pulse counting mode too,
      according to documentation [Miodrag Milanovic]

      flytiger: fixed colors [Roberto Zandona', Angelo Salese]

      Fixed timers and irq clears in Acorn Archimedes / Aristocrat MK-5 /
      Erotictac drivers [Angelo Salese]

      mikie, mikiej, mikiehs (mikie.c) [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the M6809
      code)

      Updated the 6526 CIA device to no longer be legacy. [Harmony]

      Updated the M48T02, M48T35, M48T58 and MK48T08 devices to no longer be
      legacy. [Harmony]

      6255via: added support for shift mode 5 (shift out under T2 control)
      [Miodrag Milanovic]

      mrflea (mrflea.c) [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the Z80 code)

      Converted ertictac / poizone driver to use shared AA devices
      [Angelo Salese]

      Added a set of macros to minimize the amount of copy/pasting necessary
      to convert a device to the new style. [Harmony]

      Updated the ACIA 6850 device to no longer be legacy. [Harmony]

      Updated the PTM 6840 device to no longer be legacy. [Harmony]

      naomi.c: Added information about the Namco MASK B-F2X cartridge
      [f205v]

      Improved sound in Erotictac / Poizone [Angelo Salese, Phil Bennett]

      De-converted MACHINE_DRIVER from tokens back to constructor functions,
      regaining type safety. If legacy devices still use inline data, those
      types are not checked. However, new devices no longer have access to
      the generic m_inline_data. Instead their MDRV_* macros should map to
      calls to static functions in the device config class which downcast a
      generic device_config to the specific device config, and then set the
      appropriate values. This is not to be done inline in order to prevent
      further code bloat in the constructors. See
      eeprom/7474/i2cmem/okim6295 for examples. [Aaron Giles]

      Updated the i8237 DMA device to no longer be legacy. [Harmony]

      Updated the 8255 PPI device to no longer be legacy. [Harmony]

      Updated the PCI bus device so that PCI buses can be arranged in a tree
      like in real hardware [Samuele Zannoli]

      Chihiro.c Improvements: [Samuele Zannoli]
      * Fixed the mapping of the bios at the top of the cpu addrsss space
      * Updated the ram size to 128 megabytes
      * Added some SMBus handling, to let the bios run
      * Added placeholders for a few devices on the PCI bus
      * Added the "jamdis StartAddress,Length" command to the debugger that
      lets you disassemble the "jam table" instructions used by the bios to
      do some basic hardware initialization.

      Updated the i8257 DMA device to no longer be legacy. [Harmony]

      Updated the Dallas DS1302 RTC device to no longer be legacy. [Harmony]

      pachifev (pachifev.c) [stephh] :
      * Fixed Dip Switches and Inputs (after verification of the TMS9995
      code)

      Updated the Dallas DS2404 RTC device to no longer be legacy. [Harmony]

      Updated the Fairchild F3853 SMI device to no longer be legacy.
      [Harmony]

      Various snk drivers now use driver_data. [Atari Ace]

      Updated the i8243 Port Expander device to no longer be legacy.
      [Harmony]

      Updated the INS 8154 RAM I/O device to no longer be legacy. [Harmony]

      Updated the PCI bus device so that PCI buses can be arranged in a tree
      like in real hardware [Samuele Zannoli]

      m6800 - Fixed initial state of bit 7 and 6 of flag registers
      (according to documentation) [Miodrag Milanovic]

      [toaplan1] modified the mix for the tilemaps (like rallybik and
      demonwld); this fix outzone bug and vimana bug [Robert Zandona']

      Fixed rom mapping in Super Poker. Removed "bad dump" flag from e2
      roms, they pass self test now. [Mariusz Wojcieszek]

      toaplan1: removed custum video update for demonwld; now it's the same
      of toaplan1. [Robert Zandona']

      Updated the K033906 PCI Bridge device to no longer be legacy.
      [Harmony]

      Updated the K056230 LANC device to no longer be legacy.
      [Harmony]

      combatscb: fixed offset and priorities [Roberto Zandona']

      lethalen: hooked up some k053244 register; [Roberto Zandona']



      New games added or promoted from NOT_WORKING status
      ---------------------------------------------------
      Raiden Fighters (Asia?, Metrotainment license) [anondumper]
      Genie [Roberto Fresca, Ogoun]
      Doki Doki Idol Star Seeker
      [Hurray Banana, cacis, Team Japump, David Haywood, The Dumping Union]
      3 Bags Full - 5VXFC790 (Victorian) [Roberto Fresca, Ogoun]
      Cal Omega - Game 8.0 (Arcade Black Jack) [Roberto Fresca]
      Cal Omega - Game 24.0 (Gaming Draw Poker, hold) [Roberto Fresca]
      Fire Trap (Japan) [stephh]
      Royal Card (Nichibutsu) [Roberto Fresca, Tomasz Slanina, Ogoun]



      New clones added
      ----------------
      Pioneer Balloon (Rock-Ola license)
      [gamerfan, Smitdogg, The Dumping Union]
      Legion (bootleg of Legend) [Team Europe]
      Eco Fighters (Phoenix Edition)
      Knights of the Round (Japan 911127, B-Board 89625B-1)
      [Layne, john666, Ricky74, ranger_lennier, Smitdogg, The Dumping Union]
      The King of Dragons (Japan 910805, B-Board 89625B-1)
      [Kevin Eshbach, takearushfan, M. De Pasquale, Smitdogg,
      The Dumping Union]
      Street Fighter II': Champion Edition (World 920513)
      [john666, Smitdogg, The Dumping Union]
      Willow (Japan, Japanese)
      [Layne, john666, C. Trutmann, Smitdogg, The Dumping Union]
      Yie Ar Kung-Fu (GX361 conversion) [Team Europe]
      Super Poker (Version 10.15S) [anondumper]



      New games marked as GAME_NOT_WORKING
      ------------------------------------
      Olympic Hot Stuff [Ogoun]
      Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)
      [Roberto Fresca, Dave Ormiston]
      Savage Quest [TrevEB]