Hey,
3 Stk. wären noch da! Falls noch jemand daran interessiert ist, bitte per PN oder E-Mail melden.
Anfang April werden die Teile versendet.
Hey,
3 Stk. wären noch da! Falls noch jemand daran interessiert ist, bitte per PN oder E-Mail melden.
Anfang April werden die Teile versendet.
KingArcade:
Ich hoffe meine PN hat dich jetzt erreicht....hätte dir eigentlich gleich am selben Tag eine E-Mail über dieses Forum gesendet. Hat dann wohl nicht funktioniert.
Hi,
Der Original-Adapter kostet bei conitec 299EUR.
Zum Glück hat jemand den Adapter vor einigen Monaten reverse-engineered. Da ich ihn selber brauchte hab ich mir die Platinen dazu machen lassen.
Hätte jetzt hier noch ein paar (9 Stk.) abzugeben!
Variante 1: alle benötigten Teile, zum selber löten.
Kosten: 14eur (exkl. Versandkosten)
Variante 2: alles verlötet, getestet und sofort einsatzbereit.
Kosten: 20eur (exkl. Versandkosten)
Bei Interesse:
Schickt mir bitte eine Email mit eurer Lieferadresse.
Verschickt werden kann es in ca. 3 Wochen. (Die XELTEK TSOP48->DIL48 Adapter können mir gerade nicht geliefert werden)
Da bereits mehrere Leute aus DE Interesse an dem Teil haben, wirds ein großes Sammelpaket werden, welches danach in DE zu den einzelnen Person geschickt wird. (Ich bin aus Österreich)
Dadurch minimieren sich die Versandkosten nach DE auf ca. 7eur. --> Bei Einzelversand wären es ca. 13EUR.
Versandkosten:
Nach DE: ca. 7eur
Innerhalb AT: 3,80eur
Es ist soweit, der als Kopierschutz vorhandene MCU auf der Interface-Platine für den Quizard wurde decapped!
D.h. der Chip wurde geöffnet, das Lock-Bit per UV-Licht gelöscht und danach ausgelesen.
Somit kann nun jeder für die Quizard-Version 4 den MCU selbst relativ einfach brennen! CD-Images gibts ja schon seit Jahren in MAME...
http://team-europe.blogspot.com
Es werden noch MCU's der Versionen 1, 2 und 3 gesucht, sollte hier jemand etwas übrig haben! Meldet euch bei mir!
Es wurde bereits bestellt...das Angebot ist hiermit leider beendet!
grüße,
crazy
Bin aus Österreich und kann daher direkt bei RETROGATE.com die "Everdrive GB" bestellen. Welche meiner Meinung nach den besten Preis bieten.
Bestelle mir selbst in 1-2 Tagen eine Everdrive...könnte daher anbieten das ich für Interessierte eine Everdrive GB mitbestelle. Würde euch dann 67eur für's EverdriveGB selbst kosten, und halt die Versandkosten von AT zu DE....wären wahrscheinlich ca. 5eur.
Also falls Interesse besteht, einfach bei mir per PN melden.
grüße,
crazy2001
Suche einen einwandfreien (funktionstüchtigen) Game Gear zu einem "normalen" Gesamtpreis (inkl. Versand nach AT)
Würde mich über ein Angebot freuen. Danke!
1. Es handelt sich hier NICHT um ein EPROM auf der Interface-Platine...sondern um eine MCU!
2. Die CHD's kann man auch einfach wieder in ein brennbares Image umwandeln....CHDMAN.exe
Alle defekten Platinen, die übrig bleiben würde ich nehmen...
ich will einen fertig gelöteten CHIP! (inkl. Versandkosten nach Österreich!!)
0.147u3
-------
MAMETesters Bugs Fixed
----------------------
- 05057: [Crash/Freeze] (harddriv.c) racedriv1: mame crash after
starting game (hap)
- 04478: [Crash/Freeze] (nbmj8891.c) nbmj8688.c, nbmj8891.c,
nbmj8900.c (hyhoo, hyhoo2, gionbana, mjsikaku, ohpaipee,
club90s etc.): The game breaks by soft resetting.
Stuck at the initialization screen. (Angelo Salese)
- 05054: [Crash/Freeze] (namcos12.c) tekken3, tektagt and
clones : Black screen (smf)
- 05053: [Compiling] subtarget=TINY missing dependancies
Source Changes
--------------
-avr8.c: Added FMUL, FMULS, and FMULSU opcodes. [MooglyGuy]
* Fixed incorrect N flag calculation in ROR opcode.
* Fixed incorrect bit testing in SBIC/SBIS opcodes.
-Fixed nested NMI behaviour on soft resets in Nichibutsu mahjong
drivers (hyhoo.c, nbmj8688.c, nbmj8891.c, nbmj8991.c, pastelg.c)
[Angelo Salese, Takahiro Nogi]
-avr8.c: Converted to modern CPU device. [MooglyGuy]
-New driver for Super Card. Encrypted custom Fun World CPU based on Z80
family, plus 2x 8255 PPI, and YM3812 / Y3014 for sound. The status is
still preliminary. [Roberto Fresca]
-fixed cd & root counter irq's [smf]
-z8000: Fixed implementation of trdb, trdrb, trib, trirb, trtdb,
trtdrb, trtib, trtirb instructions. [Christian Grössler]
-suprloco.c: Made Rev A the parent set. Added dipswitch locations to
the Super Locomotive sets. Added minor documentation about basic PCB
parts. [Brian Troha]
-Decrypted graphics in "Saint Dragon (set 2)" [Luca Elia]
-cpu.mak: Allow overriding tmsmake/m68kmake for easier
cross-compilation and testing of alternatives [Robert Muth]
-netlist: Symbols starting with _ are reserved in many BSD-derived
environments. [Robert Muth]
-itech32.c: Major ROM renaming to get away from the DOS 8.3 convention
to accurately reflect what's on the labels. [Brian Troha]
-Normalize some include paths to always include video/ or machine/ as
necessary [Robert Muth]
-konicdev: Fix weird do-nothing lines that cause Clang warnings
[Robert Muth]
-Mega Lines: Added PCB, bipolar PROMs circuitry and DIP switches
layouts. Also added some technical notes and cleaned up a bit the
code... [Roberto Fresca, Team Europe]
-Added tile flipping, dips, cleaned up a few bits for Planet Probe.
Now marked as working. Old pprobe.c driver no longer needed.
[David Haywood]
-Added Dip Locations to vastar.c driver [Tafoid]
-6502: Rewrite modern, cycle-exact and interruptible [O. Galibert]
-m6800.c: Workaround for Coleco Adam not booting. The free-running
counter values are unacceptable, so let it read from the output
compare register instead. To be fixed properly later. [Curt Coder]
-m6502: IRQ fixes [O. Galibert]
-avr8.c: Renamed io map to data map, routed ports through io map
* Implemented ST Z+ and SBIW opcodes [MooglyGuy]
-m6502: More interrupt fixing [O. Galibert]
-btime: Implement the Deco CPU-7 and C10707 [O. Galibert]
-deco16: Vectors are non-standard, *duh* [O. Galibert]
-FLAC encoder did not use FIR Linear prediction (regressed in r18882)
[William Coolay]
-cosmac: Added missing IRQ acknowledges. [Curt Coder]
-65c02: Fix the bitwise ops and their disassembly [O. Galibert]
-funworld: That driver wants the bitwise ops [O. Galibert]
-n2a03: Put a second irq line logically-ored with the normal one
[O. Galibert]
-Converted jedtest script to Python [Andrew Gardner]
-quiz18k hack removed [David Haywood]
-Dino 4 encrypted hardware: Added PCB layout and technical notes.
[Roberto Fresca, Team Europe]
-Improvements to Pool 10 in Dino 4 hardware [Roberto Fresca]
* Added PCB layout and technical notes.
* Decrypted the program ROM data & address.
* Decrypted the graphics ROMs.
* Added a default NVRAM.
* Added button-lamps layout.
* Promoted to working state.
* Improved the PCB layout.
* Added some encryption notes.
-Added proper PLD dumps to Bonus Card and Power Card. [Team Europe]
-m6509: "normal" read/writes happen in the fetch bank [O. Galibert]
-hcastle.c - Corrected program ROM locations and renamed set names
[Phil Bennett]
-replaced usage of psx_sio_install_handler & psx_sio_input with
devices. [smf]
-m107.c: Correct ROM names for Dream Soccer '94 on the IREM M107 PCB.
[Brian Troha, Andrew Welburn, The Dumping Union]
-Decrypted code in "Harem" [Luca Elia]
-tms5220&friends: Change chirp waveform to match the chip more closely,
acoustically. This will require completion of a pending decap to
verify as correct, but it certainly sounds better. [Lord Nightmare]
-tms5220.c: Got rid of most of the excitation (voicing) hacks. The rest
is mostly making the space/tabs for comments more consistent and
fixing a couple of spelling errors in the comments. Minor bugfix
regarding the time_to_ready code. [Lord Nightmare]
-ballbomb : added music [Robbbert]
-lupin3a : added music [Robbbert]
-i386: add debugger helper for converting virtual to physical addresses [Carl]
-Added more comment to lessen confusion regarding
sound_stream::generate_resampled_data (emu/sound.c) [Anders Hallstrom]
-Added two missing undumped GAL’s to Badlands and updated documentation
regarding missing checksums. [Kevin Eshbach]
-Fixed ROMs labels, locations and pcb infos of mbomberj, mbombrd,
mbombrdj sets, all confirmed and verified on real hw. [Team CPS-1]
-Added a Jolly Card set from an unknown encrypted PCB 'alla TAB blue
board. Graphics are decrypted. Program needs decryption work.
[Roberto Fresca]
-Jolly Card Spanish encrypted set improvements [Roberto Fresca]
* Decrypted the program ROM.
* Added button-lamps layout.
* Added a default NVRAM.
* Promoted to working state.
-rollingc : Added sound to the 'Moon Base' portion of this game
[Robbbert]
-darthvdr : added 'invaders' sound [Robbbert]
-darthvdr : added dipswitches [Robbbert]
-Various clean-ups of dec8 HW, added irq ack mechanism to Shackled,
Last Mission and Captain Silver (they were commented out before) and
hooked up SCREEN_RAW_PARAMS to all games in the driver [Angelo Salese]
-Rewritten DECO222 encryption for ghostb, oscar and srdarwin to use the
new model [Olivier Galibert]
-scsicd: Add STOP command [PKGINKO]
-firebeat: Some additional ATAPI support [PKGINKGO]
-v9938.c: Removed the "ignore-sprite-limit" hack entirely.
[Wilbert Pol]
-rtc65271: some minor fixes so Firebeat's RTC check passes [R. Belmont]
-firebeat: fix flash readback through the YMZ. All PPP-type games now
can be initialized and booted. [R. Belmont]
-porter : fixed graphics [Robbbert]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Planet Probe [Alberto Grego, Corrado Tomaselli, f205v, David Haywood]
Harem [Dave Hollister, hap, Luca Elia]
Kkot Bi Nyo Special (Korea) [gp-lee, Guru, Luca Elia]
New clones added
----------------
Super Ranger (NOVA) [ShouTime]
Magix / Rock (bootleg) [Darran]
Jet Wave (JAB, Japan v1.04) [ShouTime, The Dumping Union]
Golden Tee Diamond Edition Tournament (v3.05T ELC)
[Brian Troha, Andrew Welburn, The Dumping Union]
Western Express (Japan, rev 4) [ShouTime, The Dumping Union]
Sunset Riders (4 Players ver UAB) [Dave F]
Kkot Bi Nyo (Korea) [gp-lee, Guru, Luca Elia ]
World Class Bowling v1.1 [Brian Troha, The Dumping Union]
Haunted Castle (version E) [Andrew Welburn]
Jolly Card (Spanish, blue TAB board, encrypted) [Roberto Fresca]
Triple Punch (set 2) [Siftware]
Street Fighter 2 Accelerator! (set 2) [Smitdogg, Dumping Union]
Gun Survivor 2 Biohazard: Code Veronica (BHF2 Ver. E) [ShouTime]
Radirgy (Rev A) (GDL-0032A) [ShouTime]
Ninja Assault (NJA4 Ver. A) [The Dumping Union]
Street Fighter II': Champion Edition (Alpha Magic-F, bootleg) (not working)
[Darran, Smitdogg, The Dumping Union, ReadOnly]
Street Fighter II: The World Warrior (TAB Austria, bootleg) (set 2) (not working)
[Darran, Smitdogg, The Dumping Union, ReadOnly]
Street Fighter II: The World Warrior (unknown bootleg) (not working)
[Darran, Smitdogg, The Dumping Union, ReadOnly]
Winding Heat (AAA, Asia v2.11) [any, The Dumping Union]
Ultra Invaders [Andy Welburn, MisfitMAME]
Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123) (Single PCB)
[ranger_lennier, Yohji, Tormod, Smitdogg, The Dumping Union]
New games marked as GAME_NOT_WORKING
------------------------------------
Super Card (encrypted) [Roberto Fresca, Team Europe]
Mega Lines [Roberto Fresca]
Pool 10 (Italian, encrypted) [Roberto Fresca, Team Europe]
Fearless Pinocchio
[letoram, Kevin Eshbach, Smitdogg, The Dumping Union]
Jolly Card (unknown, encrypted) [robertof]
ParaParaParadise 1st Mix Plus [PKGINKO, R. Belmont]
Stone Age (Astro, Ver. ENG.03.A) [any, The Dumping Union]
Alles anzeigen
Man könnte es sogar noch um einiges steigern....
Windows -> VM -> Linux -> Wine -> MESS -> DOS -> MAME -> 60 in 1
usw...
0.147u2
-------
MAMETesters Bugs Fixed
----------------------
- 05046: [Crash/Freeze] (megatech.c) megatech, all sms-based sets: [debug]
Crash after OK (sronco)
- 05042: [Documentation] (ataxx.c) ataxxj: Missing documentation that
is on the title screen.
- 04948: [Gameplay] (pgm.c) kov and clones: resets to title screen
stage 6 (winter stage) (iq_132)
- 00007: [DIP/Input] (8080bw.c) invrvnge: The cocktail DIP has no effect. (hap)
- 05036: [Gameplay] (ninjakd2.c) omegafs: Failure to finish post + reset (hap)
- 05028: [Gameplay] (system1.c) shtngmste: The gun crosshair vs gun hit
position offset is wrong (hap)
Source Changes
--------------
-Added support for DEVCB_UNMAPPED, that will do the logging on
read/write of device callback, preventing a need for making dummy log
line handlers [Miodrag Milanovic]
-if the start of a multi-line comment is indented then following
comment lines will be indented with tabs up to that point. [smf]
-Information adjustments for naomi.c, chihiro.c, mame.lst reflecting
latest discoveries. [f205v]
-New preliminary driver for Webak MPU-12 platform. [Roberto Fresca]
-Refactored the code in jedutil to support the viewing of a GAL16V8
device and added a new command line option of "-viewlist" which will
print out a list of all the devices that can be viewed in human
readable logic equations. Also updated the jedutil regression test to
support passing in an additional argument of "debug" to print out a
detailed log. Also moved the jedutil regression test data into
separate directories composed of the device's name to make things more
organized. [Kevin Eshbach]
-Removed protection hack patches and emulated protection routines for
Caveman Ninja [IQ_132 & JackC]
-Added experimental support for using Berkeley PLA files as input to
jedutil. [Curt Coder]
-memory: Fix dynamic recursive device mapping [O. Galibert]
Situation:
* you have a device (pc-fdc) with a memory map on it
* you map it dynamically into a cpu (maincpu) address space with
install_device (isa-fdc does that)
* the device pc-fdc has a subdevice (upd765)
* the subdevice upd765 has its own memory map
* the pc-fdc memory map includes the upd765 memory map through
AM_DEVICE("upd765", ...)
Before the fix, the code would search for upd765 as a subdevice of
maincpu and not of pc-fdc.
-am9517a: Don't grossly fail on verify [O. Galibert]
-3X3 Puzzle update [David Haywood]
* fixed visible area
* added the 2nd button
* added the Demo Sound dip
-Fixed sound banking in 3X3 Puzzle [Mariusz Wojcieszek]
-Added scrolling to 3X3 Puzzle [Mariusz Wojcieszek]
-SCSI: Uses logical levels rather than voltage levels for control signals,
you have to write 0 to the data lines when you're not sending data.
Added a kludge to stop the ff from the 6522 from preventing the bus
from being read, this may or may not be how the hardware really works.
[smf]
-i386dasm.c: [Peter Ferrie]
* added numerous opcodes for newer CPUs;
* added some undocumented-but-supported opcodes from old CPUs;
* corrected naming of two opcodes
-port 0x64 opcode 0xd1 should incur no delay when delivering. This
allows, for example, su2000 to start booting to the CMOS setup screen
[Peter Ferrie]
-Improved inputs in 3X3 Puzzle [Stephh]
-Aristocrat MK6 base system bios for New South Wales region
[Heihachi_73]
-hercules : hooked up mechanical sounds [Robbbert].
-memory: Map from the cpu's owner, not the root device, otherwise
siblings of cpus coming from config fragments aren't happy.
[O. Galibert]
-clifront.c: Added verifysoftlist command for verifying software
availability for separate software lists. [Wilbert Pol]
-Created a base class delegate_common_base for all delegate
types. Created a binding_type_exception which is thrown when
a bind attempt fails due to mismatched types.[Aaron Giles]
Added helper templates to driver_device to wrap legacy
device read/write handlers into driver_device member functions.
This should help move some things forward until more common
code is converted into proper devices.
Introduce new module devcb2 which contains modernized
versions of devcb. Compared to previous implementation
this one is simpler overall, trampolining calls through
a single internal set of adapter functions. The new
versions are also designed to be specified in the
machine_config rather than in structures, so they are
no longer simple POD types. Additional new/changed
features:
* reads and writes can map to delegates for line or 8/16/32/64-bit
* reads and writes can map to an I/O port
* reads can be mapped to a constant value, with or without logging
* writes can be mapped to a device's input line
* all reads/writes can have a shift, mask, and/or xor applied
* devices can opt to make the functions safe-if-NULL when resolving
* only member function types are supported
Rewrote the YM2151 interface to be fully modernized, and
removed the ym2151_interface struct in favor of inline configs
using the new devcb2 mechanism. In many cases, removed
no longer needed trampolines, instead taking advantage of
direct support for input line writes.
-switched SCSICB to use DEVCB2 [smf]
-Optimized the PLA implementation and added simple caching with
significant performance increase. [Curt Coder]
-tlcs900.c: Implemented the 4-byte prefetch queue. [Wilbert Pol]
-t6w28.c: Converted to C++. [Wilbert Pol]
-suna8.c update [Luca Elia]
* Emulated the protection in sparkman
* Support for two sprite chips
* Support for two sample ROMs
* Fixed color cycling in hardhea2
* Per-game tile banking
-Added opcodes to Atmel AVR core: OR, SBCI, ORI, ST Y+, ADIW
[Mooglyguy]
-Fixed functional issues in Atmel AVR opcodes: COM, NEG, LSR [Mooglyguy]
-Hooked up polepos.c, portrait.c and tomcat.c to use the new tms5220
implementation. [Osso]
-addrmap: Yes, we can have a map for 8bits on 8bits, and that's not the
end of the world [O. Galibert]
-addrmap: Avoid a collision between address_map the type and the method
of the device_memory_interface class [O. Galibert]
-i386: 486+ WP bit support [Carl]
-Williams system3 : Contact and Disco Fever marked as WORKING. [Robbbert]
-Hot Tip, Lucky Seven : added chimes, now marked as WORKING [Robbbert]
-Moved Phoenix and Pokerino to s3.c and marked as WORKING [Robbbert]
-Don't crash on REP NOP [Carl, Alegend45]
-suna16.c: Emulate protection routines rather than patching them for
uballoon [IQ_132 & JackC]
-pgm.c: Fix level 6 crash on kov . [IQ_132]
-megadrvb.c: simplify decode function for srmdb. [IQ_132]
-Cleaned up mustache boy vblank interrupts: Got rid of the nasty
long-int hack in mustache boy in favor of the same 'vblank in+vblank
out' int scheme the other similar seibu games of this era used
(panicrd, darkmist). This seems much more likely to be what the actual
pcb used, and works just fine. [Lord Nightmare]
-changed 2 disc hack to use 1 drive [smf]
-SCSICD now has a CDDA sub device [smf]
-avr8: Implemented MULS, ANDI, STD Z+, LD -Z, LD Y+, LD -Y, LD -X,
SWAP, ASR, ROR, and SBIS opcodes. [MooglyGuy]
-avr8: Moved Timer 0-2 into the CPU core itself, 30x driver speedup
[MooglyGuy]
-Emulate protection in sf2rb, sf2rb2's (cps1.c) and ichirjbl (segac2.c)
rather than simply patch it out. [IQ_132]
-Hooked up PSX IRQ's using DEVCB2 [smf]
-avr8.c: Added LD Rd,Z+q opcode [MooglyGuy]
-avr8.c: Corrected cycle counts for LD and ST opcodes. [MooglyGuy]
-avr8.c: Fixed a bug where a 2-cycle or 3-cycle opcode encountered
during a time slice were causing all subsequent 1-cycle opcodes to
deduct 2 or 3 cycles for the remainder of the time slice instead.
[MooglyGuy]
-cleaned up the ide controller enough to change the irq to a DEVCB2
[smf]
-avr8.c: Fixed register indexing for MULSU opcode. [MooglyGuy]
-avr8.c: Fixed register writeback for LD -Z and LD -Y opcodes.
[MooglyGuy]
-Bingo Mania: Added PCB layouts and descriptions
[Roberto Fresca, Team Europe]
-YM2612: fix LFO AM waveform [Eke-Eke, R. Belmont]
-Fun World driver improvements [Roberto Fresca]
* Added 'Bonus Card (Austrian)' from Fun World.
* Added PCB layouts.
* Set Big Deal sets and Jolly Card hybrid as clones of Bonus Card.
* Cleaned up the code.
* Changed company name 'Funworld' to 'Fun World'.
* Changed Mega Card to Power Card after check the real hardware
running.
* Fixed Power Card graphics ROM load..
* Added technical notes.
-romload: Tell in which zips a missing rom was searched for
[O. Galibert]
-Moved jolycdat program to Bonus Card, making it parent. This program
is a real original Bonus Card program, and the PCB was populated with
common Jolly Card graphics wrongly. The other Bonus Card set was
turned as clone, since has a fake copyright string (hack). Also added
some technical notes. [Roberto Fresca]
-More Fun World driver improvements... [Roberto Fresca]
* Renamed the internal layout artwork: bigdeal --> bonuscrd.
* Default Bonus Card & Big Deal DIP switches positions, that allow
boot the system without errors.
-Pennant Fever is now WORKING [Robbbert].
-lethalj.c: Added dipswitch locations to the Egg Venture sets.
[Brian Troha]
-Improvements to Maygay M1 emulation, most games at least show something
now [David Haywood/James Wallace]
-Remove hack patch for tdragonb and emulated protection instead [IQ_132]
-Comet is now WORKING [Robbbert].
Magic Card II improvements: [Roberto Fresca]
- Added new Yugoslavian set of Magic Card 2 (Nov/New).
- Added default NVRAM, needed to boot properly.
- Rearrange the whole Magic Card 2 sets, and improved descriptions.
- Added technical notes.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Each Way Shifter (Barcrest?) [Launton/MPU Mecca]
Lucky Twos [launton/MPU Mecca]
Scoop (Peter Simper, prototype?) (MPU3) [Superbank/MPU Mecca]
More Money (VFS) (MPU3) [Fruitsim/MPU Mecca]
Talk of the Town (MPU3) [Fruitsim/MPU Mecca]
3X3 Puzzle [Mariusz Wojcieszek, David Haywood, Guru]
3 On 3 Dunk Madness (US, prototype? 1997/02/04)
[David Haywood, ShouTime, Smitdogg, The Dumping Union]
Spark Man (v2.0, 2 sets) [Luca Elia, Stefan Lindberg]
Fighting Fantasy (bootleg with 68705) [IQ_132]
Bonus Card (Austrian) [Roberto Fresca, Team Europe]
New clones added
----------------
Each Way Nudger (Barcrest?, set 3, version 20?) [Launton/MPU Mecca]
Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 102, CN)
[Joerg Hartenberger, JackC]
Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 101, CN)
[Joerg Hartenberger, JackC]
Invader's Revenge (3 sets) [Andrew Welburn]
Megatouch 5 Tournament Edition (9255-70-01 ROC, Standard version)
[Brian Troha, The Dumping Union]
Phoenix (Irecsa / G.G.I Corp, set 3) [Any]
Rallys (alternate bootleg of Spectar) [Any]
The Billiards (Video Hustler bootleg) - Set 2 [Any] - not working
Double Axle (US) [ShouTime, The Dumping Union]
Angler Dangler [Tornadoboy]
Puzzli 2 (ver 100) [Tormod, Smitdogg, The Dumping Union] (NOT WORKING)
4-in-1 MAME bootleg (set 1, ver 3.00) [David Haywood]
4-in-1 MAME bootleg (set 2) [David Haywood]
19-in-1 MAME bootleg [David Haywood]
48-in-1 MAME bootleg (set 2, ver 3.09, alt flash) [David Haywood]
60-in-1 MAME bootleg (ver 3.00) [David Haywood, Andreas Naive]
Xain'd Sleena (World) [Corrado Tomaselli]
WEC Le Mans 24 (set 2) [Corrado Tomaselli]
The Speed Rumbler (set 3) [Corrado Tomaselli]
Rapid River (prototype) [Italian dumping team]
Hang Pilot (ver UAA) (not working) [ShouTime]
Seibu Cup Soccer (set 3) (not working)
Egg Venture (Release 2) [Brian Troha, The Dumping Union]
The King of Fighters '97 Oroshi Plus 2003 (bootleg)
[The Dumping Union, Smitdogg, IQ_132]
Magic Card II (Nov, Yugoslavian hack) [Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
3 On 3 Dunk Madness (US, prototype?)
[ShouTime, Smitdogg, The Dumping Union]
Secret Service (2.6 alternate sound) [PinMAME]
Odin [PinMAME]
Gamatron (Sonic) [PinMAME]
Star Wars (Sonic, alternate set) [PinMAME]
Nemesis [PinMAME]
Verne's World [PinMAME]
Still Crazy [Robbbert]
Fruit Star Bonus (Ver 8.20PIR) [Roberto Fresca, Team Europe]
Double Crown [Kevin Eschbach]
Cops [Mariusz Wojcieszek]
Bingo Mania (P03-P07-P14) [Team Europe, Angelo Salese, Roberto Fresca]
Bingo Mania (A03) [Team Europe, Angelo Salese, Roberto Fresca]
Power Card (Ver 0263, encrypted) [Roberto Fresca, Team Europe]
Alles anzeigen
Laut Device-Liste unterstützt er 27C256 eproms...also sollte es funktionieren!!
soweit mir bekannt ist keines der drei Geräte MAC-Compatible...d.h. es gibt nur Windows-Versionen der Software! Beim Galep5 gibts noch eine Linux-Version....aber das wars dann auch schon...
Hi!
Hab hier einen Galep5, einen Universal Willem PCB5.0 und einen True-USB PRO GQ-4X Willem Programmer und kann dir zu den Geräten folgende Details geben:
GALEP5: (http://www.conitec.com)
[ATTACH=CONFIG]18325[/ATTACH]
Kostenpunkt: 500 Euro
Anschluss über USB (Strom & Datenübertragung)
- Unterstützt 62.000 Bausteine
- 48 Pin Socket!!!!
- Softwareupdates alle 2-3 Wochen
Info:
Dieses Teil ist wirklich ein Knaller, durch den 48Pin-Socket gibt es eigentlich kein Eprom, welches hier nicht unterstützt wird.
Aufgrund des Preises jedoch eher für den professionellen Bereich oder reichen Hobby-Anwender.
Persönliches Fazit:
absolut geiles Teil mit dem wirklich fast alles ausgelesen/beschrieben werden kann! Spitzen Support der Hersteller, haben mir z.b. auf Anfrage Support für die alten "BProms" hinzugefügt...hiermit deckt man wirklich alles ab, was man je benötigt!!!
Universal Willem PCB5.0: (zu kaufen auf ebay)
[ATTACH=CONFIG]18326[/ATTACH]
Kostenpunkt: ca. 20euro (mit Versand aus Japan)
Anschluss: USB (für Strom), Parallel (für Datenübertragung)
- Unterstützt mehrere 1000 Bausteine (sind schon einige
- 32pin Socket (d.h. standardmäßig werden nur Chips mit 32 pins unterstützt) für Chips mit mehr Pins werden Adapter benötigt!
- Softwareupdate maximal noch 1mal / Jahr (wenn überhaupt noch)
Info:
Billiges China-Teil, welches über den Parallelen Port angeschlossen werden muss (Achtung: aktuelle PC's haben meist keinen mehr). Unterstützt etwa 90% aller Eproms, welche für Platinen (aus den Jahren1983 bis 1995) benötigt werden.
Persönliches Fazit:
Habe selbst vor etwa 4 Jahren mit diesem Teil angefangen. Aufgrund des Anschlusses über den Parallelen Port und den händischen Umstellereien (für jeden Eprom-Typ muss der DIP-Switch Schalter händisch umgestellt werden) kam damit nur wenig Freude auf! Für 1-2 Eproms pro Jahr OK, sollte man aber wirklich mehr damit machen wollen würde ich ihn nicht kaufen...ausserdem ist die Softwareentwicklung dafür praktisch seit 5 Jahren tot...ab und zu findet sich wieder ein Privater Entwickler der mal ein Update spendiert....Datenübertragung natürlich dementsprechend langsam, über Parallel...
True-USB PRO GQ-4X Willem Programmer: (http://www.mcumall.com)
[ATTACH=CONFIG]18327[/ATTACH]
Kostenpunkt: ca. 100 Euro
Anschluss: USB (Stromversorgung & Datenübertragung)
40 Pin ZIF Socket
Software-Update alle 2-3 Monate
Info: Basiert auf dem WILLEM-Gerät, welches oben beschrieben wurde. Wurde jedoch weiterentwickelt und verbessert. Der komplette Datenfluss läuft hier über USB, es müssen keine DIP-Switch's händisch umgestellt werden, läuft alles über die Software automatisch. Klasse Teil mit einer großen Unterstützung an Eprom-Bauteilen. Die Adapter des alten WILLEM funktionieren hier natürlich auch!
Persönliches Fazit:
Für den Hobby-Bereich der Ideale Einstieg...hab mir dieses Gerät als Zweites gekauft. Netter Kontakt zum Entwickler, die deutsche Übersetzung der Software ist von mir. Schnelle Datenübertragung und regelmäßige Softwareupdates. Bauteil-Unterstützung ist für diesen preis echt sehr gut!
Kein lästiges herumstellen mit den DIP-Switches, USB-Anschluss und übersichtliche Software...meine absolute Empfehlung für den Einstieg!
Bei Gelegenheit bitte mal die Eproms auslesen und mir zukommen lassen, dieser Bootleg von "Pipi & Bibis" dürfte noch nicht in MAME sein! Würde dann natürlich unter deinem Namen hinzugefügt!
es geht natürlich immer noch weiter!
wer am ball bleiben möchte, schaut gelegentlich hier vorbei:
team-europe.blogspot.com
bisher sind 28 games ausgelesen...
über finanzielle Unterstützung würden wir uns natürlich immer noch freuen....kostet ca. 20eur um ein Spiel aus Japan zu importieren! Für die letzten 18Stk. haben wir ca. 360eur berappt...
und "Demon Front" ist spielbar! So schnell kann's gehen: