MAME 0.111u3

  • 0.111u3
    -------


    OSD porters take note of the changes to the OSD core routines.




    Source Changes
    --------------
    Added save state support to the tubep driver. [Svante Gerhard]


    Added save state support to the steppers module. [James Wallace]


    Added the remaining input pins to the SN76477 Interface. If these
    pins are constant, they can now be defined in the structure as
    opposed to having to call functions in an init routine. Modified all
    the drivers that use a 76477. [Zsolt Vasvari]


    Removed file I/O functions from osd_tool.h in favor of the ones in
    osdepend.h. Updated tools accordingly. Added new flag
    OSD_FLAG_CREATE_PATHS to the open command. [Nathan Woods]


    Moved OKIM6295 pin 7 state (internal divider) to internal structure.
    Updated all drivers to specify pin state when setting the interface.
    Added comments for all cases where the original frequency wasn't / 132
    or /165 as the real pin state is unknown. [David Haywood]


    Updated Toki driver to display visual DIPs for the game.
    [Brian Oberholtzer]


    Added sprite X flip and removed unneeded hack in wheelfir driver.
    [Tomasz Slanina]


    Fixed several issues with the new Unicode support. [Nathan Woods]


    Changed uimenu.c to allow displaying DP switch banks which have
    gaps (unused switches) in them. These switches are now grayed out.
    [Zsolt Vasvari]


    Another Amiga update: [Ernesto Corvi]
    - Fixed blitter in line mode
    - Modified Copper to run on odd memory bus cycles
    - Fixed screen delay offset when display data fetch is not word
    aligned


    Fixed cheat searching. [stephh]


    Replaced CPS2 CHDs with preliminary decryption function.
    [Andreas Naive, Nicola Salmoria]


    Added code to validate that banks are only set to point to memory
    that has been allocated via auto_malloc(). Currently disabled
    pending further review. [Nathan Woods]


    Updated input port tokenization for MESS. Added support in MAME
    for "configuration" switches which are separate from DIP switches.
    These can be used to configure aspects of the game that don't
    correspond to DIP switches. Modified pacman.c to use configurations
    to control the speedup options. [Nathan Woods, Aaron Giles]


    Fixed invalid array access in the taito_l driver. [Atari Ace]


    Made a fix minor compiler compatibility tweaks to the source.
    [Atari Ace]


    Fixed several glitches and crashes related to the input port and
    unicode changes from u2. [Aaron Giles]


    Separated "core" OSD function definitions to osdcore.h. Added more
    extensive documentation. [Aaron Giles]


    Created a new library called osdcore, which is now built and linked
    to each executable. Moved all definitions of expected components of
    osdcore into new header file osdcore.h, and added consistent
    documentation for them all. Removed osd_tool.c, and moved the
    necessary parts of its functionality into osdcore. [Aaron Giles]


    Defined a new set of interfaces for osdcore which creates an
    abstract interface for queueing work items to be potentially executed
    on a secondary thread. Implemented the Windows versions of these
    routines, but have not done any testing yet. [Aaron Giles]


    Separated Windows OSD core routines into individual files, as
    folows:
    windir.c - directory-related core OSD functions
    winfile.c - file-related core OSD functions
    winmisc.c - miscellaneous core OSD functions
    winsync.c - synchronization-related core OSD functions
    wintime.c - timing-related core OSD functions
    winwork.c - threading-related core OSD functions
    [Aaron Giles]


    Created new osdmini directory with minimal implementations of all the
    OSD core routines. These can be used to stub in functionality or as
    a starting point for new ports. [Aaron Giles]


    Cleaned up chdman, normalizing its behavior and improving error
    reporting. [Aaron Giles]


    More updates to the laserdisc emulation, based on more complete
    understanding of how the discs are encoded and how they will
    eventually be stored. [Aaron Giles]




    New games added or promoted from NOT_WORKING status
    ---------------------------------------------------
    Thunder Heroes [Guru]




    New clones added
    ----------------
    Dharma Doujou (Korea) [Guru, David Haywood]




    New games marked as GAME_NOT_WORKING
    ------------------------------------
    Cobra Command [Andrew Gardner]
    Gals Panic II - Quiz Version (Japan) [Guru, David Haywood]
    Gals Panic II' - Special Edition (Japan) [Guru, David Haywood]
    Monster Zero [Pierpaolo Prazzoli]
    Unknown SemiCom Quiz [Guru, David Haywood]