Mame 0.101

  • 0.101
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    Source Changes
    --------------
    Wired up save state support for all the games in pacman.c, jrpacman.c, and
    pengo.c. Marked all games as GAME_SUPPORTS_SAVE. [Aaron Giles]


    Added new generic macros to state.h to make it simpler to do save states.
    Use state_save_register_global(var) to register a driver-related global
    variable. Use state_save_register_item(module, instance, var) to register
    other variables with specific module and instance names. Converted the MCR
    and Cinematronics vector saves over to this. As a result, save states for
    games will be incompatible with prior versions of MAME. [Aaron Giles]


    Added save state support to the 8255 PPI, 7474 TTL, and the TMS5110 sound
    chip. Added save state support to the galaxian.c driver and all the
    associated drivers. Marked all games in galaxian.c, scramble.c, scobra.c,
    frogger.c, and amidar.c as GAME_SUPPORTS_SAVE. [Aaron Giles]


    Changed the timing of save state bank registration so that dynamically
    installed banks will work properly. [Aaron Giles]


    Added validity check to ensure driver names are 8 characters or less.
    [Aaron Giles]

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